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			<title>Ben Forta&apos;s Blog - Flash</title>
			<link>http://forta.com/blog/index.cfm</link>
			<description>The web, app development, mobile, ColdFusion, gadgets, and whatever else tickles my fancy.</description>
			<language>en-us</language>
			<pubDate>Wed, 22 May 2013 12:52:52 -0400</pubDate>
			<lastBuildDate>Tue, 21 May 2013 13:17:00 -0400</lastBuildDate>
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			<managingEditor>ben@forta.com</managingEditor>
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			<itunes:category text="Technology" />
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			<itunes:category text="Technology">
				<itunes:category text="Tech News" />
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				<itunes:email>ben@forta.com</itunes:email>
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			<itunes:explicit>no</itunes:explicit>
			
			<item>
				<title>Amethyst 2 Launched</title>
				<link>http://forta.com/blog/index.cfm/2013/5/21/Amethyst-2-Launched</link>
				<description>
				
				It&apos;s been a while since I last mentioned &lt;a href=&quot;http://www.sapphiresteel.com/Products/amethyst-ide/article/amethyst-2-product-page&quot;&gt;Amethyst&lt;/a&gt;, &lt;a href=&quot;http://www.sapphiresteel.com/&quot;&gt;SapphireSteel&lt;/a&gt;&apos;s Visual Studio based IDE for Flex and ActionScript. SapphireSteel has just &lt;a href=&quot;http://www.sapphiresteel.com/Blog/article/amethyst-2-launches-visual-flash&quot;&gt;announced&lt;/a&gt; the launch of Amethyst 2, with lots of new features including support for Flash based (non-Flex) form creation.
				</description>
				
				<category>Flash</category>
				
				<category>Flex</category>
				
				<pubDate>Tue, 21 May 2013 13:17:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2013/5/21/Amethyst-2-Launched</guid>
				
				
			</item>
			
			<item>
				<title>Creative Cloud Team Releases More Sneaks</title>
				<link>http://forta.com/blog/index.cfm/2013/4/18/Creative-Cloud-Team-Releases-More-Sneaks</link>
				<description>
				
				That &lt;a href=&quot;http://forta.com/blog/index.cfm/2013/4/17/When-MAX-Sneaks-Come-Alive&quot;&gt;Photoshop deblur sneak&lt;/a&gt; was pretty cool, right? Well, there&apos;s more! Here are sneaks of features coming soon to Dreamweaver, Flash, and Edge Reflow.&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/IF20ozzviwg?list=PLE7B0752908D1D2A9&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;

&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/v72nLQ_x1mI?list=PLE7B0752908D1D2A9&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;

&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;http://www.youtube.com/embed/aSgbZPlWlQs?list=PLE7B0752908D1D2A9&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;

All this, and a whole lot more at &lt;a href=&quot;http://max.adobe.com/&quot;&gt;Adobe MAX&lt;/a&gt; next month. And it&apos;s not too late to &lt;a href=&quot;https://www.adobe-max.com/portal/newreg.ww&quot;&gt;register&lt;/a&gt;!
				</description>
				
				<category>MAX</category>
				
				<category>AdobeMAX13</category>
				
				<category>Flash</category>
				
				<category>HTML5</category>
				
				<pubDate>Thu, 18 Apr 2013 11:22:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2013/4/18/Creative-Cloud-Team-Releases-More-Sneaks</guid>
				
				
			</item>
			
			<item>
				<title>Adobe And Gaming</title>
				<link>http://forta.com/blog/index.cfm/2013/1/31/Adobe-And-Gaming</link>
				<description>
				
				Diana Helander has written up a &lt;a href=&quot;http://blogs.adobe.com/digitalmedia/2013/01/2013-full-speed-ahead-for-adobe-gaming/&quot;&gt;great summary&lt;/a&gt; of our gaming agenda for 2013, and has included this graphic with some pretty astounding statistics:&lt;img src=&quot;http://forta.com/blog/images/numbers-inside-social-casual-gaming2.png&quot; /&gt;
				</description>
				
				<category>Gaming</category>
				
				<category>Flash</category>
				
				<pubDate>Thu, 31 Jan 2013 09:44:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2013/1/31/Adobe-And-Gaming</guid>
				
				
			</item>
			
			<item>
				<title>AIR 3.6 Beta</title>
				<link>http://forta.com/blog/index.cfm/2012/12/7/AIR-36-Beta</link>
				<description>
				
				&lt;a href=&quot;http://labs.adobe.com/technologies/flashruntimes/air/&quot;&gt;AIR 3.6 Beta&lt;/a&gt; is now on Adobe Labs. Included in this new release is the ability to package and load multiple SWFs (which provides developers with better memory management by allowing them to load the assets they need dynamically at ANY time from multiple SWFs, and not have to load them all up-front).
				</description>
				
				<category>AIR</category>
				
				<category>Labs</category>
				
				<category>Flash</category>
				
				<pubDate>Fri, 07 Dec 2012 14:51:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/12/7/AIR-36-Beta</guid>
				
				
			</item>
			
			<item>
				<title>Lots Of Adobe Gaming News</title>
				<link>http://forta.com/blog/index.cfm/2012/12/6/Lots-Of-Adobe-Gaming-News</link>
				<description>
				
				Earlier this week we announced the availability of &lt;a href=&quot;http://gaming.adobe.com/getstarted/&quot;&gt;Adobe Game Developer Tools&lt;/a&gt; which includes a new gaming SDK to help developers get started, &lt;a href=&quot;http://gaming.adobe.com/technologies/scout&quot;&gt;Adobe Scout&lt;/a&gt; (formerly Monocle), and the Flash C++ Compiler.

Along with this we&apos;ve also updated the &lt;a href=&quot;http://gaming.adobe.com/&quot;&gt;Adobe Gaming&lt;/a&gt; site and the &lt;a href=&quot;http://www.adobe.com/devnet/games.html&quot;&gt;ADC Game Development&lt;/a&gt; site.

In all of this excitement you may have missed the publication of two important guides (both intended to be living work-in-progress documents), &lt;a href=&quot;http://www.adobe.com/devnet/games/game-development.html&quot;&gt;Game development&lt;/a&gt; and &lt;a href=&quot;http://www.adobe.com/devnet/games/game-art-design-business.html&quot;&gt;Game art, design, and business&lt;/a&gt;.
				</description>
				
				<category>Gaming</category>
				
				<category>Flash</category>
				
				<pubDate>Thu, 06 Dec 2012 13:45:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/12/6/Lots-Of-Adobe-Gaming-News</guid>
				
				
			</item>
			
			<item>
				<title>Time To Try Monocle</title>
				<link>http://forta.com/blog/index.cfm/2012/10/17/Time-To-Try-Monocle</link>
				<description>
				
				Remember Monocle, the Flash profiling tool demoed by Deepa Subramaniam at the MAX 2011 sneaks? Well, product manager Thibault Imbert has just &lt;a href=&quot;http://www.bytearray.org/?p=4858&quot;&gt;announced&lt;/a&gt; that you can sign up to give it a try.
				</description>
				
				<category>AdobeMAX11</category>
				
				<category>Flash</category>
				
				<pubDate>Wed, 17 Oct 2012 15:26:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/10/17/Time-To-Try-Monocle</guid>
				
				
			</item>
			
			<item>
				<title>Adobe Game Jam Coming To San Francisco</title>
				<link>http://forta.com/blog/index.cfm/2012/9/26/Adobe-Game-Jam-Coming-To-San-Francisco</link>
				<description>
				
				&lt;img src=&quot;http://gaming.adobe.com/wp-content/uploads/2012/09/jamlogo.gif&quot; align=&quot;left&quot; height=&quot;248&quot; width=&quot;118&quot;&gt;Into gaming and game development? Do you want to show off your game coding skills, have fun, and win some cool prizes? Join us at the &lt;a href=&quot;http://gaming.adobe.com/events/gamejams/&quot;&gt;Adobe Game Jam&lt;/a&gt; in San Francisco October 19-20, 2012. You&apos;ll meet like-minded people and learn more about game design and development using Adobe Flash technologies. Oh, and if you are not S.F. based, fear not, we hope to take the show on the road in the future.
				</description>
				
				<category>Flash</category>
				
				<pubDate>Wed, 26 Sep 2012 22:15:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/9/26/Adobe-Game-Jam-Coming-To-San-Francisco</guid>
				
				
			</item>
			
			<item>
				<title>Adobe Helps Curiosity Stream Live From Mars</title>
				<link>http://forta.com/blog/index.cfm/2012/8/16/Adobe-Helps-Curiosity-Stream-Live-From-Mars</link>
				<description>
				
				Ah, &lt;a href=&quot;http://blogs.adobe.com/digitalmedia/2012/08/adobe-media-server-mars/&quot;&gt;this one&lt;/a&gt; gives you the warm fuzzy feeling all over!
				</description>
				
				<category>Flash</category>
				
				<pubDate>Thu, 16 Aug 2012 20:04:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/8/16/Adobe-Helps-Curiosity-Stream-Live-From-Mars</guid>
				
				
			</item>
			
			<item>
				<title>Thibault Imbert Provides A Monocle Update</title>
				<link>http://forta.com/blog/index.cfm/2012/8/7/Thibault-Imbert-Provides-A-Monocle-Update</link>
				<description>
				
				Remember Monocle, the detailed Flash profiling tool first sneaked at MAX 2011? The team has been hard at work on the tool, and Thibault Imbert has posted this video showing off the latest and greatest:
&lt;br/&gt;
&lt;iframe src=&quot;http://player.vimeo.com/video/46917940&quot; width=&quot;500&quot; height=&quot;313&quot; frameborder=&quot;0&quot; webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt; &lt;p&gt;&lt;a href=&quot;http://vimeo.com/46917940&quot;&gt;Introducing Project &quot;Monocle&quot;&lt;/a&gt; by &lt;a href=&quot;http://vimeo.com/user1872626&quot;&gt;Thibault Imbert&lt;/a&gt; on &lt;a href=&quot;http://vimeo.com&quot;&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				</description>
				
				<category>AdobeMAX11</category>
				
				<category>Flash</category>
				
				<pubDate>Tue, 07 Aug 2012 11:35:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/8/7/Thibault-Imbert-Provides-A-Monocle-Update</guid>
				
				
			</item>
			
			<item>
				<title>Adobe And Away3D</title>
				<link>http://forta.com/blog/index.cfm/2012/7/19/Adobe-And-Away3D</link>
				<description>
				
				&lt;img src=&quot;http://www.theawayfoundation.org/wp-content/uploads/2012/07/away_foundation_logo_def.png&quot; align=&quot;left&quot; height=&quot;&quot; width=&quot;&quot;&gt;&lt;a href=&quot;http://www.theawayfoundation.org/&quot;&gt;The Away Foundation&lt;/a&gt; is a non-profit that promotes openness, innovation and participation in and around freely available software resources. &lt;a href=&quot;http://www.away3d.com/&quot;&gt;Away3D&lt;/a&gt; is an ActionScript 3.0 realtime 3D engine for Flash (and AIR). Earlier this week we announced that Adobe is registered as a Strategic Member of The Away Foundation, and posted an interview with &lt;a href=&quot;http://blogs.adobe.com/digitalmedia/2012/07/qa-with-the-away-foundations-rob-bateman/&quot;&gt;Rob Bateman&lt;/a&gt;.
				</description>
				
				<category>AIR</category>
				
				<category>Flash</category>
				
				<pubDate>Thu, 19 Jul 2012 15:01:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/7/19/Adobe-And-Away3D</guid>
				
				
			</item>
			
			<item>
				<title>Adobe And NBC Bring The Olympics To Your Devices</title>
				<link>http://forta.com/blog/index.cfm/2012/7/12/Adobe-And-NBC-Bring-The-Olympics-To-Your-Devices</link>
				<description>
				
				Adobe and NBC have teamed up to to bring you NBC&apos;s official Olympics 2012 apps - the first mobile apps to live stream all Olympic events in the U.S.! Available on iPad, iPhone and select Android devices, these apps were designed and built using Adobe technologies (and members of our own evangelism team were part of the project!). You can download the apps right now:

&lt;ul&gt;
&lt;li&gt;NBC Olympics: &lt;a href=&quot;http://itunes.apple.com/us/app/nbc-olympics/id542497845?ls=1&amp;mt=8&quot;&gt;iOS&lt;/a&gt; &lt;a href=&quot;https://play.google.com/store/apps/details?id=air.com.nbcuni.com.nbcsports.olympics&quot;&gt;Android&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;NBC Olympics Live Extra:
&lt;a href=&quot;http://itunes.apple.com/us/app/nbc-olympics-live-extra/id542511686?ls=1&amp;mt=8&quot;&gt;iOS&lt;/a&gt; &lt;a href=&quot;https://play.google.com/store/apps/details?id=air.com.nbcuni.com.nbcsports.liveextra&quot;&gt;Android&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

More details in this &lt;a href=&quot;http://adobe.ly/NhbiaW&quot;&gt;blog post&lt;/a&gt;.
				</description>
				
				<category>Mobile</category>
				
				<category>Flash</category>
				
				<pubDate>Thu, 12 Jul 2012 14:17:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/7/12/Adobe-And-NBC-Bring-The-Olympics-To-Your-Devices</guid>
				
				
			</item>
			
			<item>
				<title>Microsoft Guidance For Flash Content In Windows 8</title>
				<link>http://forta.com/blog/index.cfm/2012/6/22/Microsoft-Guidance-For-Flash-Content-In-Windows-8</link>
				<description>
				
				As had been previously announced, when using Windows 8, Internet Explorer 10 on the desktop and Metro style IE use the same integrated Adobe Flash Player with no need to download or install an additional player. Microsoft has just published important &lt;a href=&quot;http://blogs.msdn.com/b/ie/archive/2012/06/22/developer-guidance-for-web-sites-with-flash-content-in-windows-8.aspx&quot;&gt;Developer Guidance for Web Sites with Flash Content in Windows 8&lt;/a&gt;.
				</description>
				
				<category>Flash</category>
				
				<pubDate>Fri, 22 Jun 2012 15:42:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/6/22/Microsoft-Guidance-For-Flash-Content-In-Windows-8</guid>
				
				
			</item>
			
			<item>
				<title>Webinars On Developing iOS Apps And Games With Adobe AIR 3.3</title>
				<link>http://forta.com/blog/index.cfm/2012/6/13/Webinars-On-Develop-iOS-Apps-And-Games-With-Adobe-AIR-33</link>
				<description>
				
				We&apos;re hosting a series of webinars in which you will learn how to build and debug your first Flash based application for iOS. You will also learn how to measure and improve the performance of your Flash based applications or games with Monocle. &lt;a href=&quot;http://www.adobe.com/cfusion/event/index.cfm?event=detail&amp;id=2048101&amp;loc=en_us&quot;&gt;Registration is required&lt;/a&gt;.
				</description>
				
				<category>AIR</category>
				
				<category>Mobile</category>
				
				<category>Flash</category>
				
				<pubDate>Wed, 13 Jun 2012 21:00:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/6/13/Webinars-On-Develop-iOS-Apps-And-Games-With-Adobe-AIR-33</guid>
				
				
			</item>
			
			<item>
				<title>Adobe AIR And Supporting Multiple Screen Sizes</title>
				<link>http://forta.com/blog/index.cfm/2012/6/12/Adobe-AIR-And-Supporting-Multiple-Screen-Sizes</link>
				<description>
				
				If you are using AIR to build mobile apps, then you need to deal with the (ever growing) array of device screen sizes out there. Whether you&apos;re adapting a web based game to run on iOS, or writing an app from scratch for tablets, if you want your app to be broadly available you&apos;ll need to support at least a few different screen resolutions. Sarah Northway (of &lt;a href=&quot;http://northwaygames.com/&quot;&gt;Northway Games&lt;/a&gt;) &lt;a href=&quot;http://www.adobe.com/devnet/air/articles/multiple-screen-sizes.html&quot;&gt;shares some of the tips and tricks&lt;/a&gt; she used to get her game &lt;a href=&quot;http://www.rebuildgame.com/games/rebuild/&quot;&gt;Rebuild&lt;/a&gt; to run on the plethora of mobile devices out there.
				</description>
				
				<category>AIR</category>
				
				<category>Flash</category>
				
				<pubDate>Tue, 12 Jun 2012 08:12:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/6/12/Adobe-AIR-And-Supporting-Multiple-Screen-Sizes</guid>
				
				
			</item>
			
			<item>
				<title>Bookmark The Flash Professional Glossary</title>
				<link>http://forta.com/blog/index.cfm/2012/5/8/Bookmark-The-Flash-Professional-Glossary</link>
				<description>
				
				The &lt;a href=&quot;http://www.adobe.com/devnet/flash/articles/flash_key_concepts.html&quot;&gt;Flash Professional Glossary&lt;/a&gt; page on ADC provides definitions of basic terms and common tasks you&apos;ll encounter as you work with Flash Professional. Each entry includes a definition along with step-by-step instructions (when relevant) for completing the task.
				</description>
				
				<category>Flash</category>
				
				<pubDate>Tue, 08 May 2012 14:45:00 -0400</pubDate>
				<guid>http://forta.com/blog/index.cfm/2012/5/8/Bookmark-The-Flash-Professional-Glossary</guid>
				
				
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